mobile games

Together with my friend Philipp Basler I founded the small mobile game studio "tiptap" in August 2016. Every few months we develop a playful promotion game for a local company.

Philipp is responsible for the visual design of the games, I do the development & coding in Unity / C# as well as the distribution in the appstores.

I actually started developing games because I wanted to create my own mobile games in 2012. So I developed a bunch of mobile games in the last years - one of them, the VR-Game "Cardboard Catapult" was selected by Google to be included in their cardboard games collection and reached an audience of over 200k players.